Tuesday, December 9, 2008

Better Than Bullet Points or Psychology of Investing

Better Than Bullet Points: Creating Engaging e-Learning with PowerPoint

Author: Jane Bozarth

This book focuses exclusively on the application of PowerPoint to the creation of online training programs. Better than Bullet Points, Creating Engaging e-Learning with PowerPoint fills that gap. By providing in-depth guidance, specific instructions, and helpful exercises, the book will enable training practitioners to create impactful learning interactions in PowerPoint. The author steps readers through the powerful features of this popular desktop application, covering everything from text to art, animation to interactivity. Provided that the reader owns a copy of PowerPoint, this book will immediately put free real-world tools into the hands of those who need it. The information is practical rather than theoretical and immediately applicable. Most importantly, this book will help make e-learning accessible to those who have previously been excluded from taking advantage of the opportunities e-learning can provide.

Jane Bozarth is the e-lea rning coordinator for the North Carolina Office of State Personnel's Human Resource Development Group and has been a training practitioner since 1989. She is a columnist for Training Magazine and has written for numerous publications including Creative Training Techniques Newsletter and the Journal of Educational Technology and Society.



Table of Contents:

List of Tables and Figures.

Acknowledgements.

SECTION ONE: FOUNDATIONS.

Chapter One: Creating E-Learning with PowerPoint.

Examples.

Why PowerPoint?

Development Checklist.

Chapter Two: It’s About Design, Not Software.

Who are your Learners?

Objectives and Strategies.

Cognitive Load.

Choosing a Treatment.

Writer’s block?

Can you find a story?

From classroom to online: think "transform", not "transfer".

Cut-n-chunk.

What’s working? What’s not?

Inventory your assets.

Converting from classroom to online: the process.

Why Storyboard?

Types of storyboards.

SECTION TWO: INTERFACE AND CONTENT

Chapter Three: The Graphic User Interface and Course Architecture.
< br>The Graphic User Interface.

GUI basics.

Learner control: some decisions.

Navigation tools and action buttons.

Eye movement and placement of items.

Building the GUI.

Create a slide master.

Examples: creating the GUI.

Architecture.

Chapter Four: Designing for Impact.

Use Graphics with Soul.

What conveys the message?

"Let me show you what I mean"

Is there a visual here?

Blunders.

Dreadful design.

Decoration.

Noise.

Demeaning.

Text.

Chunk content and use white space.

Chapter Five: Creating andEditing Art.

Bitmap or Vector?

Working with Clip Art.

Recoloring clip art.

Set transparent color.

Transforming clip art.

Editing Photos in PowerPoint.

MS Paint.

Using Paint to create and edit art.

Editing photographs with Paint.

File Size: Compressing Images.

Chapter Six: Animation.

Animation Basics.

Animations that Teach.

Process/Stages.

Demonstration.

Realistic Movement.

Order/Sequence.

Charts, timelines, and diagrams.

Annotating graphics.

Combining Animations.

Trigger Animations.

Chapter Seven: Interactivity.

It’s All About Hyperlinking.

Quizzes and Games.

Basic quizzes.

Multiple Choice and Game Show Quizzes.

Timed Quizzes.

Board Games.

Linking to external games and quizzes.

Simulations.

Case study/Story.

Mazes.

Treasure Hunts.

About Visual Basic for Applications (VBA).

Chapter Eight: Add-Ons, Blending, Performan ce Support, and Job Aids.

Other Documents.

Site Samplers.

Animated Characters.

MS Producer.

Other Add-Ons.

Blending.

One-Time Tasks.

Sometime Tasks.

Locators.

History and Background Information.

Organization Charts and Company Directories.

Company Policies and Manuals.

Prompters of Process.

Chapter Nine: Adding Narration and Multimedia.

Adding Narration.

Editing Sound.

Adding Sound Effects and Music.

Adding Video.

Adding Flash Objects.

SECTION THREE: DELIVERY AND SUPPORT.

Chapter Ten: Saving, Uploading, and Distributing.

Saving and Uploading Your Files.

Tracking.

Test, Test, Test—and Launch.

Appendix: PowerPoint Basics.

References and Other Sources.

Other Resour ces.

CD Contents

Chapter 1

Development checklist (Word document).

Process chart (.png image).

Chapter 3

Action Settings Tutorial (PowerPoint files).

Slide Master Tutorial (Word Documents and PowerPoint file)

Creating GUI with Tabbed Navigation: Figure 3.26 (Windows Media file).

Chapter 5

Adding and Resizing Images Tutorial: You Try (Word document and .jpeg files).

Condensation Example (Windows media files).

Color and Texture Tutorial (PowerPoint file).

Chapter 6

Animation Basics Tutorial Part 1 (Windows Media File).

Animation Basics Tutorial Part 2 (Windows Media File).

Trigger Animations Tutorial (PowerPoint files).

Car Animation (PowerPoint file).

Animating Charts (PowerPoint file).

Forklift Animation (PowerPoint file).

Spinning Gears with No Trigger (PowerPoint file).

Storage Water Heater Label Animation (PowerPoint file).

Chapter 7: Interactivity.

Creating Hyperlinked Interactions Narrated Explanation (Figure 7.1): Part 1

(Windows Media).

Creating Hyperlinked Interactions Narrated Explanation (Figure 7.1): Part 2.

(Windows Media).

Game Templates (PowerPoint files).

Quiz Templates (PowerPoint files).

Chapter 8:

Vox Proxy demo (Flash file).

Chapter 9:

Editing Sound Clip Narrated Explanation (Windows Media file).

Editing Sound Tutorial: You Try (PowerPoint file and .wav file).

Adding Video Tutorial (PowerPoint file, Windows Media file, .swf file).

Telephone Skills Simulation Tutorial (PowerPoint files, Windows Media files).

Chapter 10.

Process chart (repeat from Chapter 1).

Appendix.

K eyboard shortcuts (Word document).

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Psychology of Investing

Author: John R Nofsinger

This book is the first of its kind to delve into the fascinating and important subject of the psychology affecting investments. Its unique coverage describes how investors actually behave, the reasons and causes of that behavior, why the behavior hurts their wealth, and what they can do about it. Chapter topics include overconfidence, fear of regret and seeking pride, considering the past, mental accounting, forming portfolios, representativeness and familiarity, social interaction and investing, mood and investing, and self control and decision making. anyone who wants to invest (either professionally or personally), as well as portfolio managers, fund managers, pension managers, financial advisers, brokers, financial planners, traders, financial analysts, and CPAs.



Table of Contents:

Chapter 1 — Psychology and Finance

Chapter 2 — Overconfidence

Chapter 3 — Pride and Regret

Chapter 4 — Risk Perceptions

Chapter 5 — Mental Accounting

Chapter 6 — Forming Portfolios

Chapter 7 — Representativeness and Familiarity

Chapter 8 — Social Interaction and Investing

Chapter 9 — Emotion and Investment Decisions

Chapter 10 —Self-Control and Decision Making

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